/* v1054 – NPC-Atmung/Blinzeln per Canvas: Originalbild unsichtbar, alte Ganzkörper-Animationen aus */
html body #bruellhildeNpcV131 img.npc-live-src-v1054,
html body #elaraNpcV806 img.npc-live-src-v1054,
html body #neoNpcV795 img.npc-live-src-v1054,
html body #karlNpcV800 img.npc-live-src-v1054,
html body #martenNpcV588.npc-live-src-v1054,
html body #odoNpcV749 img.npc-live-src-v1054,
html body #toxNpcV918 img.npc-live-src-v1054{
  opacity:0 !important;
  animation:none !important;
}
canvas.npc-live-v1054{pointer-events:none !important;margin:0;padding:0;max-width:none !important;max-height:none !important;animation:none !important;opacity:1;}
/* alte, einfache Bodenschatten der NPCs aus – ersetzt durch den weichen Kontaktschatten (ground_shadow_v1053) */
html body #elaraNpcV806::after,html body #karlNpcV800::after,html body #neoNpcV795::after{display:none !important;content:none !important;}
